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Thread: If gambling was banned in Japan,would pachinko have focus on skill like pinball

  1. #1
    Tokie Owens Booniedog85's Avatar
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    Default If gambling was banned in Japan,would pachinko have focus on skill like pinball

    The short simplified version of history is that pinball cabinets were all gambling machines and early pinball in fact was so heavily luck-based. That the whole reason flippers were added in the 1950s was because America was going hard at cracking down on gambling post-World War 2 and tons of pinball cabinets were being gathered, and destroyed. That flippers were hope to at least add a skill element to the game so that state governments would tolerate them esp once they removed the direct money earnings from playing pinball.

    But this still didn't convince some state governments that pinball wasn't a gambling device and instead a game to be played for fun that there were still entire states where the game was banned such as New York. It took Roger Sharpe's exhibition of playing pinball at a court and portraying the amount of skill involved for New York to finally revoke their pinball ban which lead to a snowball effect that lad to the game being completely legal all across America.
    And another indirect of Roger Sharpe's exhibition was that companies decided to put more and more focus on turning pinball into a genuine contest of skill. Stuff like bonus challenges, wizard mode, multi-ball, and lots more were added to bring variety to pinball, ramp up the difficulty, and turn it into a spectator game here observers are wowed by the thrilling ticks expert players do across the table. That before e-sports became a thing, pinball was already having tournaments across North America and Europe and gradually anywhere else in the world with great number of pinball tables locally in a city or town would develop their own tournament scene.

    So it makes me wonder. If gambling became much more restrictive in Japan's history if not outright banned, would pachinko have taken a similar direction to pinball where they focus turning it into a game of legit skill? How would a skill-based pachinko cabinet be designed like? How would a pachinko tournament scene be like if the game had focused on skillful play as the result of bans due to gambling associations just like pinball?
    What extra gameplay elements would be in pachinko cabinets today if it took that path? Like would video sreens thats the norm on modern pachinko be used to portray an equivalent of wizard modes and other gameplay elements isntead of victory animation scenes?
    Last edited by Booniedog85; 02-20-2024 at 08:42 PM.

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    Eye Shooter jasonlujan's Avatar
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    Default Re: If gambling was banned in Japan,would pachinko have focus on skill like pinb

    my understanding is gambling is still illegal in japan; it's not a past tense situation.

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    Pachi Puro lotsoballs's Avatar
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    Default If gambling was banned in Japan,would pachinko have focus on skill like pinball

    Oh boy, not yet another pachinko vs pinball threadKinda beating a dead horse here!

    You aren’t playing the right type of pachinko machines if you think pachinko has no skill aspect. There’s plenty of hanemono type and even a select few digipachi takes skill to play. If the start pocket is on the upper playfield (not the bottom like usual) it’s a good indicator of some skill needed.

    MoeXcite takes some skill:




    Any hanemono takes skill; your argument holds no water!



    Standard play pachinko takes skill/practice, and decent aim.

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    Stuey - The RADministrator MrGneiss's Avatar
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    Default Re: If gambling was banned in Japan,would pachinko have focus on skill like pinb

    I have a feeling if pachinkos had been even More restricted than they already have been that they probably would have mostly just disappeared.. I just think the majority of people have always been in it just for the gambling that there wouldn't have been enough people like us weirdos who like playing pachis for the fun of playing pachis to keep non gambling pachis around long enough to turn into full arcade type machines.. Although it would be super Rad to think of the kind of games people could come up with that are even more involved than even kenris and hanemonos etc!! They probably would have traded ball payouts with scores..been more like how new smart pachis and arrangeballs have fully contained balls!! Ooh, maybe a pinball machine that payed out 1000s of full size pinballs would be cool too, and possibly deadly!!

    If I become a billionaire I vow to make super Rad all skill arcade pachinkos!! PT members of course will get free machines!!

    "Blowing smoke rings at the moon."

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